﻿namespace uTinyRipper.Classes.RenderTextures
{
	public enum RenderTextureFormat
	{
		ARGB32			= 0,
		Depth			= 1,
		ARGBHalf		= 2,
		Shadowmap		= 3,
		RGB565			= 4,
		ARGB4444		= 5,
		ARGB1555		= 6,
		Default			= 7,
		ARGB2101010		= 8,
		DefaultHDR		= 9,
		ARGB64			= 10,
		ARGBFloat		= 11,
		RGFloat			= 12,
		RGHalf			= 13,
		RFloat			= 14,
		RHalf			= 15,
		R8				= 16,
		ARGBInt			= 17,
		RGInt			= 18,
		RInt			= 19,
		BGRA32			= 20,
		kRTFormatVideo	= 21,
		RGB111110Float	= 22,
		RG32			= 23,
		RGBAUShort		= 24,
		RG16			= 25,
		BGRA10101010_XR	= 26,
		BGR101010_XR	= 27,
	}
}
